Make sure to put (5e) after the name to help people find it when they search for 5e products. You then put it up for sale on under the name ‘Classic Modules Today: ’, for example ‘Classic Modules Today: B4 The Lost City (5e)’.Conversions should follow the template format so that we create a consistently between products, even though the products are owned by different people.
Note the source files in the ZIP file in OpenOffice/LibreOffice format (the latter software is free and easy to use). Download the template conversion of ‘ B4: The Lost City‘ from DMs ’.
Download our free conversion guide (we will update this soon and provide source file, likely as part of an updated B4 template.Each module can have one or more Resource Kits (maps and such that the community creates and puts up for sale on the DMs Guild).We only want one conversion per module.You can reserve up to 3 modules at one time. If you don’t finish the conversion after that time we’ll re-release the module as available for others to convert.
We’ll announce that this conversion is in the works and you get ‘dibs’ on the conversion for 3 months. Contact us at and let use know you want to create a conversion.Check our modules conversion list to make sure the module is not already converted or reserved for conversion.You can buy PDF copies on or a hard copies on Search - if its for sale then they still have rights. The module must be one that WOTC still has rights to. Find a B/X or 1e era classic D&D module that you want to convert.Here’s how you create a ‘Classic Module Today’ adventure: as well as the guidelines from Wizards of the Coast on module conversion. For more information, please review our FAQ. If you have ideas about extra encounters or other changes to the adventure, put them in a separate section, maybe called “Extending the Adventures” or “Alternate Adventure Ideas’ but have the core conversion notes be such that DMs can run the adventure as it was originally written, but in the Forgotten Realms. What we’re doing is converting magic items, monsters, traps, and other key statistics, and giving some notes on running the adventure.
Completely converting an adventure (rewriting each scene) is likely not possible without further conversation or licensing from WOTC. You should still need the original module to run these adventures. These are conversion guides, not completely converted adventures. If you can do the interior content, we can help you with the cover. It’s a pay-what-you-want product (you can get it for $0.00 if you prefer). When you download this from the DMs Guild you’ll also get the source files to create your own products. Our first adventure conversion is ‘B4 The Lost Temple’.